Android Apps Vs iPhone Apps

Android Vs iPhone
Android Apps Vs iPhone Apps – What You Need to Know

With so many mobile phones in the market nowadays, it is often difficult to think of which one to use. Apple and Android phones, along with other smartphones, are the common ones that people look for.

Apple phones run on iOS and Android and run on various software and programs like KitKat and Jellybean. Apps for mobiles have flooded the market, too.

These apps work on many Smartphone devices. However, these apps have a few differences. Let us know a few things that are not common for these apps when running on Android and iPhones.

Android Apps Vs iPhone Apps – The Difference

1. The Coding Language

The Coding Language
The Coding Language

It is not commonly known by a layman that Android Apps and iPhone Apps are not similar as far as the coding language of this software is concerned.

iPhone Apps are programmed in a language called Objective-C, and the developer needs an Intel-based Mac device for the programming work.

Apple device screen sizes are few and help the developers to test the designs and the apps quickly.

In contrast, Android Apps are programmed in Java, using open-source tools. Though it’s using one language, the main issue Android developers face is the large number of Android devices and screen sizes available in the market.

This makes the testing harder, and sometimes, it can give unpredictable results in some devices.

2. Games in Mobile

Games in Mobile
Games in Mobile

Playing games on an iPhone has the upper hand. Gaming Apps for iPhone are more in number than Android games.

Some popular games are exclusive to Apple devices, including Big Fish Casino, “Sims”, and Planets Vs. Zombies”, and “Mass Effect.”

3. Design Difference

Design Difference
Design Difference

The most striking speciality of iOS app development is the design strategy. iOS design principles are different from Android designs by being made for limited variations of screen sizes and resolutions, available for a smaller number of devices.

In contrast, Android developers must adapt their design strategy for each device and screen size.

Additionally, there are differences in the device interfaces, affecting how devices look and user engagement and journeying through the app. When designing for iOS vs. Android, developers must pay attention to the following differences:

  • Menu: bottom placement and better access to hidden items vs. drawer/side type and left-side placement.
  • Navigation bar – placement and colour: top vs. left and blue/grey vs. colours.
  • Pop-up notifications: two-step (Alerts and Action Sheets in iOS) vs. one-step cancellation actions for alerts in Android.
  • Back button: go back hierarchically through the app vs. using an actual back button

Navigation is crucial to creating a sense of flow and seamless application use. It is one of the significant factors for excellent conversion rates and a guiding principle for UX designers.

Therefore, you must consider this when choosing a suitable platform.

4. Audience


Success is impossible if you do not first gather the important demographics and build your app according to the characteristics of the users whose problems you’re trying to solve or whose needs you’re attempting to meet.

As a general rule, iOS app device users have a higher annual income (more than 200,000), are older ( more than 35 years old) and spend more hours (more than 64 hrs) on their phones.

By knowing this universal fact, you can avoid the common mistake of going for the wrong platform. But it’s still a question of investigating users case-by-case to get correct results not based on general assumptions.

5. Money-making strategies

Money-making strategies
Money-making strategies

Despite offering a variety of mobile app marketing models, iOS app development is more focused on purchased apps, whereas the majority of Google-supported apps make their money out of ad monetization

In-app purchases generally grow steadily for both platforms and thrive better than ads or paid apps. If you’re looking for reassurance that going for a monetization strategy that includes a freemium option is the way to go, it’s worth knowing that, as time goes by, users are getting used to more free content.

Going strictly for paid apps may miss the mark unless it meets a truly irreplaceable user need, which all comes down to knowing your audience well.

6. Facebook and Twitter

Facebook and Twitter
Facebook and Twitter

Apps like Facebook and Twitter are available on the iPhone but may not function as well as on an Android device. Android apps allow for faster social updates. This will add convenience and save time.

7. Music, Photos and Movies

Music, Photos and Movies
Music, Photos and Movies

The iPhone emerged as the most vital tool for playing back various forms of media, including music, pictures, and movies.

Apple uses iTunes to help people listen to songs, television shows, and films, which are simple to manage and access. Android devices need a third-party application or software to run these media files.

8. Streaming music

Streaming Music
Streaming Music

Both Android apps and iPhone apps work well to stream music. Apple apps like Pandora and Rhapsody are available on Android devices.

However, most will have widgets in Android that delete the need to use an App.

Apple phones allow people to stream music through the iPhone’s menu, but the apps must be launched first.

Returning to the other app and playing the music is essential when a new app is launched.

9. Reading ebooks

Reading ebooks
Reading ebooks

Earlier iPhones were not used to read eBooks. But soon, apps were developed, allowing both Apple and Android phones to read eBooks.

Both platforms contain similar apps from Amazon’s Kindle and Barnes and Noble’s Nook. Android phone users can copy a file onto a USB drive without needing a particular app.

I now understand that both mobile devices have the advantages of using apps, but some apps run better on either.

Android phones are better for streaming music and social networking, whereas Apple phones hold on best to their gaming apps, movies and photos.

About the author

Kamal Kaur